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Don't Die, Minerva! (Game Preview)

(2019)
  1. Games
  • Games
  • Fecha de lanzamiento : 22/11/2019
  • Action & Adventure, Role Playing
  • 1.14 Go

Ver precios de Don't Die, Minerva! (Game Preview)

El juego no ha sido actualizado desde hace 96h horas
Tienda Precio Descuento Convertir Enlace
France 12.99 € (EUR)   12.99  
Hong-Kong 99 $ (HKD)   11.53  
USA 12.99 $ (USD)   11.85  
Canada 16.99 $ (CAD)   11.75  
Singapore 18.75 $ (SGD)   12.68  
Brazil 48.45 R$ (BRL)   9.19  
Japan 1500 ¥ (JPY)   9.5  
South Africa 219 R (ZAR)   10.8  
Mexico 229 $ (MXN)   12.23  
Taiwan 439 NT$ (TWD)   12.93  
Germany 12.99 € (EUR)   12.99  
Spain 12.99 € (EUR)   12.99  
England 10.74 £ (GBP)   12.49  
Australia 19.45 $ (AUD)   11.86  
Poland 59.99 zł (PLN)   13.49  
Saudi Arabia 48.5 ر.س.‏ (SAR)   11.8  
Czech Republic 369 Kč (CZK)   15.62  
Swenden 129 kr (SEK)   10.98  
Norway 134 kr (NOK)   11.35  
Israel 49 ₪ (ILS)   12.18  
Italy 12.99 € (EUR)   12.99  
Portugal 12.99 € (EUR)   12.99  

Historial de precio


Descripción

This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game.

On a dark and stormy night, 11-year-old Minerva discovers a haunted house deep in the woods and before she knows it, she is in for the fight of her life!

Don't Die, Minerva! is a rogue-lite action RPG set in a haunted house. Armed with a flashlight and a backpack full of friendly stuffed animals who are brought to life by the house's magic, Minerva must explore the mansion and defeat its ghostly inhabitants.

Along the way, Minerva meets helpful characters who can aid her on her quest. Death is nearly inevitable, but with each run you will gain valuable essence that can unlock new abilities and better loot.

With multiple levels of difficulty ranging from an easy stroll in a moonlit park to a punishing challenge only to be faced by the bravest of souls, Don't Die, Minerva! offers crisp controls, exhilarating action, spectacular visuals, and a deep stat-driven loot system.

Dungeons, loot, and enemies are all generated randomly, meaning no two runs are the same.

Full details on the latest status of the game, how you can give feedback and report issues can be found at www.dontdieminerva.com.



(Source : http://microsoft.com)


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