1. Games
  • Games
  • 发布数据 : 14/10/2022
  • Action & Adventure
  • 18.68 Go

查看Scorn字的价格

商店 价格 折扣 兑换 链接
France 39.99 € (EUR)   39.99  
Hong-Kong 175.99 $ (HKD)   21.47  
USA 39.99 $ (USD)   38  
Canada 51.99 $ (CAD)   35.04  
Singapore 57.75 $ (SGD)   40.86  
Brazil 75.99 R$ (BRL)   12.45  
Japan 4650 ¥ (JPY)   28.63  
South Africa 669 R (ZAR)   34.87  
Mexico 323.99 $ (MXN)   15.11  
Taiwan 569 NT$ (TWD)   16.63  
Germany 39.99 € (EUR)   39.99  
Spain 39.99 € (EUR)   39.99  
England 33.49 £ (GBP)   40.11  
Australia 59.95 $ (AUD)   36.76  
Poland 184.99 zł (PLN)   42.85  
Czech Republic 1149 Kč (CZK)   45.5  
Swenden 399 kr (SEK)   34.48  
Norway 409 kr (NOK)   34.97  
Israel 150 ₪ (ILS)   37.98  
Thailand 1399 ฿ (THB)   38.13  
Italy 39.99 € (EUR)   39.99  
Portugal 39.99 € (EUR)   39.99  
South Korea 50400 ₩ (KRW)   34.29  
MTCGame 31.44 € (EUR)   31.44  

价格历史


描述

Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.

It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.

Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.


GAMEPLAY FEATURES

Cohesive “lived-in” world
Scorn takes place in an open-ended world with different interconnected regions. Each region is a maze-like structure with various rooms and paths to discover. All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels.

Full body awareness
Players will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls, etc.

Inventory and ammo management
Your loadout is defined and limited. This plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.



(Source : http://microsoft.com)


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